The Ascended
The form that the Disciples of Sanctus Medicus crave. A true appearance that cast off the burdens of humanity and has been reforged using the way of immortality. In ancient times, those who sought immortality received wisdom from the Ambrosial Arbor and called themselves Celestials. They lived without restraints and molded the flesh of themselves and others at will. They have long forgotten their original appearances after countless metamorphoses.
Variants
- The Ascended
- The Ascended (Bug)
- Master of the Disciples of Sanctus Medicus
Stats
Toughness: 420
Weaknesses: Physical, Ice, Lightning
Damage RES
Physical | Fire | Ice | Lightning | Wind | Quantum | Imaginary |
---|---|---|---|---|---|---|
0% | 20% | 0% | 0% | 40% | 20% | 20% |
Debuff RES
Burn | Frozen | Shock | Wind Shear | Entanglement | Imprisonment | Control Effects |
---|---|---|---|---|---|---|
0% | 0% | 0% | 0% | 0% | 0% | 0% |
Stats Table
Lv. | HP | ATK | DEF | SPD | Effect Hit Rate | Effect RES | |
---|---|---|---|---|---|---|---|
1 | 818 | 12 | 210 | 120 | 0.0% | 20.0% | |
100 | 372209 | 773 | 1200 | 158 | 40.0% | 30.0% | |
Click to expand... |
Skills
Type | Name | Desc |
---|---|---|
Ability | Black Prana's Snare | Has a high chance for all targets to become afflicted with Prana-Siphon. |
Ability | Rite of Great Arbor Metamorphosis | Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
Ability | Guiding Vulturnus | Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
Ability | Arboreal Thorns | Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
Ability | Rite of Subduing Prana | Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |
Stats
Toughness: 420
Weaknesses: Physical, Ice, Lightning
Damage RES
Physical | Fire | Ice | Lightning | Wind | Quantum | Imaginary |
---|---|---|---|---|---|---|
0% | 20% | 0% | 0% | 40% | 20% | 20% |
Debuff RES
Burn | Frozen | Shock | Wind Shear | Entanglement | Imprisonment | Control Effects |
---|---|---|---|---|---|---|
0% | 0% | 0% | 0% | 0% | 0% | 0% |
Stats Table
Lv. | HP | ATK | DEF | SPD | Effect Hit Rate | Effect RES | |
---|---|---|---|---|---|---|---|
1 | 1228 | 12 | 210 | 144 | 0.0% | 20.0% | |
100 | 558313 | 773 | 1200 | 190 | 40.0% | 30.0% | |
Click to expand... |
Skills
Type | Name | Desc |
---|---|---|
Ability | Black Prana's Snare | Has a high chance for all targets to become afflicted with Prana-Siphon. |
Talent | Vitals Drained | When attacking targets in the Prana-Siphon state, the DMG dealt by this attack will be converted to the extent of Max HP reduced by Prana-Siphon, and refresh Prana-Siphon's duration. Prana-Siphon can reduce Max HP by up to 50%. |
Ability | Rite of Great Arbor Metamorphosis | Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
Ability | Guiding Vulturnus | Deals Wind DMG to a target and its adjacent targets, with a high chance to cause Wind Shear. |
Ability | Arboreal Thorns | Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
Stats
Toughness: 420
Weaknesses: Physical, Ice, Lightning
Damage RES
Physical | Fire | Ice | Lightning | Wind | Quantum | Imaginary |
---|---|---|---|---|---|---|
0% | 20% | 0% | 0% | 40% | 20% | 20% |
Debuff RES
Burn | Frozen | Shock | Wind Shear | Entanglement | Imprisonment | Control Effects |
---|---|---|---|---|---|---|
0% | 0% | 0% | 0% | 0% | 0% | 0% |
Stats Table
Lv. | HP | ATK | DEF | SPD | Effect Hit Rate | Effect RES | |
---|---|---|---|---|---|---|---|
1 | 818 | 10 | 210 | 120 | 0.0% | 20.0% | |
100 | 372209 | 644 | 1200 | 158 | 40.0% | 30.0% | |
Click to expand... |
Skills
Type | Name | Desc |
---|---|---|
Ability | Black Prana's Snare | Has a high chance for all targets to become afflicted with Prana-Siphon. |
Ability | Rite of Great Arbor Metamorphosis | Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear. |
Ability | Guiding Vulturnus | Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear. |
Ability | Arboreal Thorns | Deals Wind DMG to a single target, with a high chance to cause Wind Shear. |
Ability | Rite of Subduing Prana | Enters Japa. Cast "Black Prana's Snare" on all targets during the next action. |